Quiz : Le jeu de la mort
Quiz : Le jeu de la mort
jm-quiz.html — 65 KB
Dateiinhalt
<?xml version="1.0"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "xhtml11.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en"><head><meta name="author" content="Created with Hot Potatoes by Half-Baked Software, registered to Richard Nisius."></meta><meta name="keywords" content="Hot Potatoes, Hot Potatoes, Half-Baked Software, Windows, University of Victoria"></meta> <link rel="schema.DC" href="http://purl.org/dc/elements/1.1/" /> <meta name="DC:Creator" content="Richard Nisius" /> <meta name="DC:Title" content="Quiz : Le jeu de la mort" /> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> <title> Quiz : Le jeu de la mort </title> <!-- Made with executable version 6.3 Release 0 Build 3 --> <!-- The following insertion allows you to add your own code directly to this head tag from the configuration screen --> <style type="text/css"> /* This is the CSS stylesheet used in the exercise. */ /* Elements in square brackets are replaced by data based on configuration settings when the exercise is built. */ /* BeginCorePageCSS */ /* Made with executable version 6.3 Release 0 Build 3 */ /* Hack to hide a nested Quicktime player from IE, which can't handle it. */ * html object.MediaPlayerNotForIE { display: none; 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} } } function TopSettingWithScrollOffset(TopPercent){ var T = Math.floor(GetViewportHeight() * (TopPercent/100)); return GetScrollTop() + T; } //CODE FOR AVOIDING LOSS OF DATA WHEN BACKSPACE KEY INVOKES history.back() var InTextBox = false; function SuppressBackspace(e){ if (InTextBox == true){return;} if (C.ie) { thisKey = window.event.keyCode; } else { thisKey = e.keyCode; } var Suppress = false; if (thisKey == 8) { Suppress = true; } if (Suppress == true){ if (C.ie){ window.event.returnValue = false; window.event.cancelBubble = true; } else{ e.preventDefault(); } } } if (C.ie){ document.attachEvent('onkeydown',SuppressBackspace); window.attachEvent('onkeydown',SuppressBackspace); } else{ if (window.addEventListener){ window.addEventListener('keypress',SuppressBackspace,false); } } function ReduceItems(InArray, ReduceToSize){ var ItemToDump=0; var j=0; while (InArray.length > ReduceToSize){ ItemToDump = Math.floor(InArray.length*Math.random()); InArray.splice(ItemToDump, 1); } } function Shuffle(InArray){ var Num; var Temp = new Array(); var Len = InArray.length; var j = Len; for (var i=0; i<Len; i++){ Temp[i] = InArray[i]; } for (i=0; i<Len; i++){ Num = Math.floor(j * Math.random()); InArray[i] = Temp[Num]; for (var k=Num; k < (j-1); k++) { Temp[k] = Temp[k+1]; } j--; } return InArray; } function WriteToInstructions(Feedback) { document.getElementById('InstructionsDiv').innerHTML = Feedback; RefreshImages(); } Imgs = new Array(); function PreloadImages(){ var a = PreloadImages.arguments; for (var i=0; i<a.length; i++){ Imgs[i] = new Image(); Imgs[i].src = a[i]; } } function RefreshImages(){ for (var i=0; i<document.images.length; i++){ if (document.images[i].name.substring(0,6) != 'NavBar'){ document.images[i].src = document.images[i].src; } } } function EscapeDoubleQuotes(InString){ return InString.replace(/"/g, '"') } function TrimString(InString){ var x = 0; if (InString.length != 0) { while ((InString.charAt(InString.length - 1) == '\u0020') || (InString.charAt(InString.length - 1) == '\u000A') || (InString.charAt(InString.length - 1) == '\u000D')){ InString = InString.substring(0, InString.length - 1) } while ((InString.charAt(0) == '\u0020') || (InString.charAt(0) == '\u000A') || (InString.charAt(0) == '\u000D')){ InString = InString.substring(1, InString.length) } while (InString.indexOf(' ') != -1) { x = InString.indexOf(' ') InString = InString.substring(0, x) + InString.substring(x+1, InString.length) } return InString; } else { return ''; } } function FindLongest(InArray){ if (InArray.length < 1){return -1;} var Longest = 0; for (var i=1; i<InArray.length; i++){ if (InArray[i].length > InArray[Longest].length){ Longest = i; } } return Longest; } //UNICODE CHARACTER FUNCTIONS function IsCombiningDiacritic(CharNum){ var Result = (((CharNum >= 0x0300)&&(CharNum <= 0x370))||((CharNum >= 0x20d0)&&(CharNum <= 0x20ff))); Result = Result || (((CharNum >= 0x3099)&&(CharNum <= 0x309a))||((CharNum >= 0xfe20)&&(CharNum <= 0xfe23))); return Result; } function IsCJK(CharNum){ return ((CharNum >= 0x3000)&&(CharNum < 0xd800)); } //SETUP FUNCTIONS //BROWSER WILL REFILL TEXT BOXES FROM CACHE IF NOT PREVENTED function ClearTextBoxes(){ var NList = document.getElementsByTagName('input'); for (var i=0; i<NList.length; i++){ if ((NList[i].id.indexOf('Guess') > -1)||(NList[i].id.indexOf('Gap') > -1)){ NList[i].value = ''; } if (NList[i].id.indexOf('Chk') > -1){ NList[i].checked = ''; } } } //EXTENSION TO ARRAY OBJECT function Array_IndexOf(Input){ var Result = -1; for (var i=0; i<this.length; i++){ if (this[i] == Input){ Result = i; } } return Result; } Array.prototype.indexOf = Array_IndexOf; //IE HAS RENDERING BUG WITH BOTTOM NAVBAR function RemoveBottomNavBarForIE(){ if ((C.ie)&&(document.getElementById('Reading') != null)){ if (document.getElementById('BottomNavBar') != null){ document.getElementById('TheBody').removeChild(document.getElementById('BottomNavBar')); } } } //HOTPOTNET-RELATED CODE var HPNStartTime = (new Date()).getTime(); var SubmissionTimeout = 30000; var Detail = ''; //Global that is used to submit tracking data function Finish(){ //If there's a form, fill it out and submit it if (document.store != null){ Frm = document.store; Frm.starttime.value = HPNStartTime; Frm.endtime.value = (new Date()).getTime(); Frm.mark.value = Score; Frm.detail.value = Detail; Frm.submit(); } } //JQUIZ CORE JAVASCRIPT CODE var CurrQNum = 0; var CorrectIndicator = ':-)'; var IncorrectIndicator = 'X'; var YourScoreIs = 'Votre score est de:'; //New for 6.2.2.0 var CompletedSoFar = 'Questions complétées en ce moment: '; var ExerciseCompleted = 'Vous avez complété l\'exercice.'; var ShowCompletedSoFar = true; var ContinuousScoring = true; var CorrectFirstTime = 'Réponses exactes au premier essai: '; var ShowCorrectFirstTime = false; var ShuffleQs = false; var ShuffleAs = false; var DefaultRight = 'Correct!'; var DefaultWrong = 'Désolé! Essayez à nouveau'; var QsToShow = 14; var Score = 0; var Finished = false; var Qs = null; var QArray = new Array(); var ShowingAllQuestions = false; var ShowAllQuestionsCaption = 'Afficher toutes les questions'; var ShowOneByOneCaption = 'Afficher les questions une à une'; var State = new Array(); var Feedback = ''; var TimeOver = false; var strInstructions = ''; var Locked = false; //The following variable can be used to add a message explaining that //the question is finished, so no further marking will take place. var strQuestionFinished = ''; function CompleteEmptyFeedback(){ var QNum, ANum; for (QNum=0; QNum<I.length; QNum++){ //Only do this if not multi-select if (I[QNum][2] != '3'){ for (ANum = 0; ANum<I[QNum][3].length; ANum++){ if (I[QNum][3][ANum][1].length < 1){ if (I[QNum][3][ANum][2] > 0){ I[QNum][3][ANum][1] = DefaultRight; } else{ I[QNum][3][ANum][1] = DefaultWrong; } } } } } } function SetUpQuestions(){ var AList = new Array(); var QList = new Array(); var i, j; Qs = document.getElementById('Questions'); while (Qs.getElementsByTagName('li').length > 0){ QList.push(Qs.removeChild(Qs.getElementsByTagName('li')[0])); } var DumpItem = 0; if (QsToShow > QList.length){ QsToShow = QList.length; } while (QsToShow < QList.length){ DumpItem = Math.floor(QList.length*Math.random()); for (j=DumpItem; j<(QList.length-1); j++){ QList[j] = QList[j+1]; } QList.length = QList.length-1; } if (ShuffleQs == true){ QList = Shuffle(QList); } if (ShuffleAs == true){ var As; for (var i=0; i<QList.length; i++){ As = QList[i].getElementsByTagName('ol')[0]; if (As != null){ AList.length = 0; while (As.getElementsByTagName('li').length > 0){ AList.push(As.removeChild(As.getElementsByTagName('li')[0])); } AList = Shuffle(AList); for (j=0; j<AList.length; j++){ As.appendChild(AList[j]); } } } } for (i=0; i<QList.length; i++){ Qs.appendChild(QList[i]); QArray[QArray.length] = QList[i]; } //Show the first item QArray[0].style.display = ''; //Now hide all except the first item for (i=1; i<QArray.length; i++){ QArray[i].style.display = 'none'; } SetQNumReadout(); SetFocusToTextbox(); } function SetFocusToTextbox(){ //if there's a textbox, set the focus in it if (QArray[CurrQNum].getElementsByTagName('input')[0] != null){ QArray[CurrQNum].getElementsByTagName('input')[0].focus(); //and show a keypad if there is one if (document.getElementById('CharacterKeypad') != null){ document.getElementById('CharacterKeypad').style.display = 'block'; } } else{ if (QArray[CurrQNum].getElementsByTagName('textarea')[0] != null){ QArray[CurrQNum].getElementsByTagName('textarea')[0].focus(); //and show a keypad if there is one if (document.getElementById('CharacterKeypad') != null){ document.getElementById('CharacterKeypad').style.display = 'block'; } } //This added for 6.0.4.11: hide accented character buttons if no textbox else{ if (document.getElementById('CharacterKeypad') != null){ document.getElementById('CharacterKeypad').style.display = 'none'; } } } } function ChangeQ(ChangeBy){ //The following line prevents moving to another question until the current //question is answered correctly. Uncomment it to enable this behaviour. // if (State[CurrQNum][0] == -1){return;} if (((CurrQNum + ChangeBy) < 0)||((CurrQNum + ChangeBy) >= QArray.length)){return;} QArray[CurrQNum].style.display = 'none'; CurrQNum += ChangeBy; QArray[CurrQNum].style.display = ''; //Undocumented function added 10/12/2004 ShowSpecialReadingForQuestion(); SetQNumReadout(); SetFocusToTextbox(); } var HiddenReadingShown = false; function ShowSpecialReadingForQuestion(){ //Undocumented function for showing specific reading text elements which change with each question //Added on 10/12/2004 if (document.getElementById('ReadingDiv') != null){ if (HiddenReadingShown == true){ document.getElementById('ReadingDiv').innerHTML = ''; } if (QArray[CurrQNum] != null){ //Fix for 6.0.4.25 var Children = QArray[CurrQNum].getElementsByTagName('div'); for (var i=0; i<Children.length; i++){ if (Children[i].className=="HiddenReading"){ document.getElementById('ReadingDiv').innerHTML = Children[i].innerHTML; HiddenReadingShown = true; //Hide the ShowAllQuestions button to avoid confusion if (document.getElementById('ShowMethodButton') != null){ document.getElementById('ShowMethodButton').style.display = 'none'; } } } } } } function SetQNumReadout(){ document.getElementById('QNumReadout').innerHTML = (CurrQNum+1) + ' / ' + QArray.length; if ((CurrQNum+1) >= QArray.length){ if (document.getElementById('NextQButton') != null){ document.getElementById('NextQButton').style.visibility = 'hidden'; } } else{ if (document.getElementById('NextQButton') != null){ document.getElementById('NextQButton').style.visibility = 'visible'; } } if (CurrQNum <= 0){ if (document.getElementById('PrevQButton') != null){ document.getElementById('PrevQButton').style.visibility = 'hidden'; } } else{ if (document.getElementById('PrevQButton') != null){ document.getElementById('PrevQButton').style.visibility = 'visible'; } } } var I=new Array(); I[0]=new Array();I[0][0]=100; I[0][1]=''; I[0][2]='0'; I[0][3]=new Array(); I[0][3][0]=new Array('l\'humiliation, la cruaut\u00E9 et la mort','',0,0,1); I[0][3][1]=new Array('l\'humiliation, la violence et la cruaut\u00E9','',1,100,1); I[0][3][2]=new Array('l\'humiliation, la violence et des situations extr\u00EAmes','',0,0,1); I[1]=new Array();I[1][0]=100; I[1][1]=''; I[1][2]='3'; I[1][3]=new Array(); I[1][3][0]=new Array('franchir la limite de l\'interdit absolu','',1,100,1); I[1][3][1]=new Array('interdire absolument la mise \u00E0 mort','',0,0,1); I[1][3][2]=new Array('montrer la mise \u00E0 mort comme divertissement','',1,100,1); I[1][3][3]=new Array('diss\u00E9quer des cadavres comme divertissement','',0,0,1); I[2]=new Array();I[2][0]=100; I[2][1]=''; I[2][2]='3'; I[2][3]=new Array(); I[2][3][0]=new Array('un d\u00E9bat pluridisciplinaire \u00E0 la t\u00E9l\u00E9','',0,0,1); I[2][3][1]=new Array('une exp\u00E9rience pendant une ann\u00E9e','',1,100,1); I[2][3][2]=new Array('un jeu t\u00E9l\u00E9vis\u00E9 appel\u00E9 \u00AB La zone Xtr\u00EAme \u00BB','',1,100,1); I[3]=new Array();I[3][0]=100; I[3][1]=''; I[3][2]='0'; I[3][3]=new Array(); I[3][3][0]=new Array('lui envoyer des \u00AB ch\u00E2timents \u00BB','',1,100,1); I[3][3][1]=new Array('envoyer des messages au public','',0,0,1); I[3][3][2]=new Array('emp\u00EAcher efficacement le questionn\u00E9 de partir','',0,0,1); I[3][3][3]=new Array('\u00E9couter les r\u00E9actions du public','',0,0,1); I[4]=new Array();I[4][0]=100; I[4][1]=''; I[4][2]='0'; I[4][3]=new Array(); I[4][3][0]=new Array('trouver 27 associations de mots','',0,0,1); I[4][3][1]=new Array('m\u00E9moriser 27 associations de mots','',1,100,1); I[4][3][2]=new Array('corriger une liste de 27 associations de mots','',0,0,1); I[5]=new Array();I[5][0]=100; I[5][1]=''; I[5][2]='0'; I[5][3]=new Array(); I[5][3][0]=new Array('le questionn\u00E9 ne r\u00E9pond pas','',1,100,1); I[5][3][1]=new Array('le questionneur lui inflige un \u00E9lectrochoc de 380 volts','',0,0,1); I[5][3][2]=new Array('le questionn\u00E9 sait tout','',0,0,1); I[6]=new Array();I[6][0]=100; I[6][1]=''; I[6][2]='0'; I[6][3]=new Array(); I[6][3][0]=new Array('enjoint au questionn\u00E9 qui veut arr\u00EAter qu\'il doit continuer','',0,0,1); I[6][3][1]=new Array('enjoint au questionneur qui veut arr\u00EAter qu\'il doit continuer','',1,100,1); I[7]=new Array();I[7][0]=100; I[7][1]=''; I[7][2]='3'; I[7][3]=new Array(); I[7][3][0]=new Array('ont sign\u00E9 un contrat','',1,100,1); I[7][3][1]=new Array('savent qu\'ils peuvent ex\u00E9cuter le questionn\u00E9','',1,100,1); I[7][3][2]=new Array('n\'oublient pas leurs conceptions','',0,0,1); I[7][3][3]=new Array('adoptent les conceptions de l\'animatrice','',1,100,1); I[8]=new Array();I[8][0]=100; I[8][1]=''; I[8][2]='3'; I[8][3]=new Array(); I[8][3][0]=new Array('qu\'ils sont les ma\u00EEtres du jeu','',1,100,1); I[8][3][1]=new Array('qu\'ils perdent tout s\'ils continuent','',0,0,1); I[8][3][2]=new Array('qu\'ils perdent tout s\'ils arr\u00EAtent','',1,100,1); I[9]=new Array();I[9][0]=100; I[9][1]=''; I[9][2]='0'; I[9][3]=new Array(); I[9][3][0]=new Array('sont de plus en plus pouss\u00E9s vers l\'ob\u00E9issance','',1,100,1); I[9][3][1]=new Array('sont de plus en plus pouss\u00E9s vers l\'engagement pour les questionn\u00E9s','',0,0,1); I[9][3][2]=new Array('s\'assurent un engagement dans la cha\u00EEne de t\u00E9l\u00E9','',0,0,1); I[10]=new Array();I[10][0]=100; I[10][1]=''; I[10][2]='0'; I[10][3]=new Array(); I[10][3][0]=new Array('la pens\u00E9e des questionneurs est obtur\u00E9e parce qu\'ils sont au service de l\'animatrice','',0,0,1); I[10][3][1]=new Array('les questionneurs font ce qu\'ils pensent qu\'on attend d\'eux','',1,100,1); I[10][3][2]=new Array('les questionneurs attendent les injonctions de l\'animatrice','',0,0,1); I[11]=new Array();I[11][0]=100; I[11][1]=''; I[11][2]='3'; I[11][3]=new Array(); I[11][3][0]=new Array('rient quand ils envoient une d\u00E9charge de 80 volts','',1,100,1); I[11][3][1]=new Array('perdent le contr\u00F4le au-del\u00E0 de 80 volts et ne veulent pas continuer','',0,0,1); I[11][3][2]=new Array('perdent le contr\u00F4le au-del\u00E0 de 80 volts et veulent continuer','',1,100,1); I[11][3][3]=new Array('nient les supplications du questionn\u00E9 Jean-Pierre','',1,100,1); I[11][3][4]=new Array('acceptent l\'autorit\u00E9 de la t\u00E9l\u00E9','',1,100,1); I[12]=new Array();I[12][0]=100; I[12][1]=''; I[12][2]='3'; I[12][3]=new Array(); I[12][3][0]=new Array('d\u00E9truisent les pens\u00E9es et les comportements des masses de spectateurs','',1,100,1); I[12][3][1]=new Array('produisent un totalitarisme','',1,100,1); I[12][3][2]=new Array('sont les \u00E9missions pr\u00E9f\u00E9r\u00E9es des masses de spectateurs','',0,0,1); I[13]=new Array();I[13][0]=100; I[13][1]=''; I[13][2]='3'; I[13][3]=new Array(); I[13][3][0]=new Array('parce qu\'il n\'est pas violent (\u00AB On ne nous tape pas dessus \u00BB)','',1,100,1); I[13][3][1]=new Array('parce qu\'il ne met pas les gens en prison','',1,100,1); I[13][3][2]=new Array('parce qu\'on peut \u00EAtre tranquille face \u00E0 ce totalitarisme','',0,0,1); function StartUp(){ RemoveBottomNavBarForIE(); //If there's only one question, no need for question navigation controls if (QsToShow < 2){ document.getElementById('QNav').style.display = 'none'; } //Stash the instructions so they can be redisplayed strInstructions = document.getElementById('InstructionsDiv').innerHTML; PreloadImages('/icons/icon_linkextern.gif'); CompleteEmptyFeedback(); SetUpQuestions(); ClearTextBoxes(); CreateStatusArray(); //Check search string for q parameter if (document.location.search.length > 0){ if (ShuffleQs == false){ var JumpTo = parseInt(document.location.search.substring(1,document.location.search.length))-1; if (JumpTo <= QsToShow){ ChangeQ(JumpTo); } } } //Undocumented function added 10/12/2004 ShowSpecialReadingForQuestion(); } function ShowHideQuestions(){ FuncBtnOut(document.getElementById('ShowMethodButton')); document.getElementById('ShowMethodButton').style.display = 'none'; if (ShowingAllQuestions == false){ for (var i=0; i<QArray.length; i++){ QArray[i].style.display = ''; } document.getElementById('Questions').style.listStyleType = 'decimal'; document.getElementById('OneByOneReadout').style.display = 'none'; document.getElementById('ShowMethodButton').innerHTML = ShowOneByOneCaption; ShowingAllQuestions = true; } else{ for (var i=0; i<QArray.length; i++){ if (i != CurrQNum){ QArray[i].style.display = 'none'; } } document.getElementById('Questions').style.listStyleType = 'none'; document.getElementById('OneByOneReadout').style.display = ''; document.getElementById('ShowMethodButton').innerHTML = ShowAllQuestionsCaption; ShowingAllQuestions = false; } document.getElementById('ShowMethodButton').style.display = 'inline'; } function CreateStatusArray(){ var QNum, ANum; //For each item in the item array for (QNum=0; QNum<I.length; QNum++){ //Check if the question still exists (hasn't been nuked by showing a random selection) if (document.getElementById('Q_' + QNum) != null){ State[QNum] = new Array(); State[QNum][0] = -1; //Score for this q; -1 shows question not done yet State[QNum][1] = new Array(); //answers for (ANum = 0; ANum<I[QNum][3].length; ANum++){ State[QNum][1][ANum] = 0; //answer not chosen yet; when chosen, will store its position in the series of choices } State[QNum][2] = 0; //tries at this q so far State[QNum][3] = 0; //incrementing percent-correct values of selected answers State[QNum][4] = 0; //penalties incurred for hints State[QNum][5] = ''; //Sequence of answers chosen by number } else{ State[QNum] = null; } } } function CheckMCAnswer(QNum, ANum, Btn){ //if question doesn't exist, bail if (State[QNum].length < 1){return;} //Get the feedback Feedback = I[QNum][3][ANum][1]; //Now show feedback and bail if question already complete if (State[QNum][0] > -1){ //Add an extra message explaining that the question // is finished if defined by the user if (strQuestionFinished.length > 0){Feedback += '<br />' + strQuestionFinished;} //Show the feedback ShowMessage(Feedback); //New for 6.2.2.1: If you want to mark an answer as correct even when it's the final choice, uncomment this line. // if (I[QNum][3][ANum][2] >= 1){Btn.innerHTML = CorrectIndicator;}else{Btn.innerHTML = IncorrectIndicator;} return; } //Hide the button while processing Btn.style.display = 'none'; //Increment the number of tries State[QNum][2]++; //Add the percent-correct value of this answer State[QNum][3] += I[QNum][3][ANum][3]; //Store the try number in the answer part of the State array, for tracking purposes State[QNum][1][ANum] = State[QNum][2]; if (State[QNum][5].length > 0){State[QNum][5] += ' | ';} State[QNum][5] += String.fromCharCode(65+ANum); //Should this answer be accepted as correct? if (I[QNum][3][ANum][2] < 1){ //It's wrong //Mark the answer Btn.innerHTML = IncorrectIndicator; //Remove any previous score unless exercise is finished (6.0.3.8+) if (Finished == false){ WriteToInstructions(strInstructions); } //Check whether this leaves just one MC answer unselected, in which case the Q is terminated var RemainingAnswer = FinalAnswer(QNum); if (RemainingAnswer > -1){ //Behave as if the last answer had been selected, but give no credit for it //Increment the number of tries State[QNum][2]++; //Calculate the score for this question CalculateMCQuestionScore(QNum); //Get the overall score and add it to the feedback CalculateOverallScore(); //New for 6.2.2.1 var QsDone = CheckQuestionsCompleted(); if ((ContinuousScoring == true)||(Finished == true)){ Feedback += '<br />' + YourScoreIs + ' ' + Score + '%.' + '<br />' + QsDone; WriteToInstructions(YourScoreIs + ' ' + Score + '%.' + '<br />' + QsDone); } else{ WriteToInstructions(QsDone); } } } else{ //It's right //Mark the answer Btn.innerHTML = CorrectIndicator; //Calculate the score for this question CalculateMCQuestionScore(QNum); //New for 6.2.2.0 var QsDone = CheckQuestionsCompleted(); //Get the overall score and add it to the feedback if (ContinuousScoring == true){ CalculateOverallScore(); if ((ContinuousScoring == true)||(Finished == true)){ Feedback += '<br />' + YourScoreIs + ' ' + Score + '%.' + '<br />' + QsDone; WriteToInstructions(YourScoreIs + ' ' + Score + '%.' + '<br />' + QsDone); } } else{ WriteToInstructions(QsDone); } } //Show the button again Btn.style.display = 'inline'; //Finally, show the feedback ShowMessage(Feedback); //Check whether all questions are now done CheckFinished(); } function CalculateMCQuestionScore(QNum){ var Tries = State[QNum][2] + State[QNum][4]; //include tries and hint penalties var PercentCorrect = State[QNum][3]; var TotAns = GetTotalMCAnswers(QNum); var HintPenalties = State[QNum][4]; //Make sure it's not already complete if (State[QNum][0] < 0){ //Allow for Hybrids if (HintPenalties >= 1){ State[QNum][0] = 0; } else{ //This line calculates the score for this question if (TotAns == 1){ State[QNum][0] = 1; } else{ State[QNum][0] = ((TotAns-((Tries*100)/State[QNum][3]))/(TotAns-1)); } } //Fix for Safari bug added for version 6.0.3.42 (negative infinity problem) if ((State[QNum][0] < 0)||(State[QNum][0] == Number.NEGATIVE_INFINITY)){ State[QNum][0] = 0; } } } function GetTotalMCAnswers(QNum){ var Result = 0; for (var ANum=0; ANum<I[QNum][3].length; ANum++){ if (I[QNum][3][ANum][4] == 1){ //This is an MC answer Result++; } } return Result; } function FinalAnswer(QNum){ var UnchosenAnswers = 0; var FinalAnswer = -1; for (var ANum=0; ANum<I[QNum][3].length; ANum++){ if (I[QNum][3][ANum][4] == 1){ //This is an MC answer if (State[QNum][1][ANum] < 1){ //This answer hasn't been chosen yet UnchosenAnswers++; FinalAnswer = ANum; } } } if (UnchosenAnswers == 1){ return FinalAnswer; } else{ return -1; } } function CheckMultiSelAnswer(QNum){ //bail if question doesn't exist or exercise finished if ((State[QNum].length < 1)||(Finished == true)){return;} //Increment the tries for this question State[QNum][2]++; var ShouldBeChecked; var Matches = 0; if (State[QNum][5].length > 0){State[QNum][5] += ' | ';} //Check if there are any mismatches Feedback = ''; var CheckBox = null; for (var ANum=0; ANum<I[QNum][3].length; ANum++){ CheckBox = document.getElementById('Q_' + QNum + '_' + ANum + '_Chk'); if (CheckBox.checked == true){ State[QNum][5] += 'Y'; } else{ State[QNum][5] += 'N'; } ShouldBeChecked = (I[QNum][3][ANum][2] == 1); if (ShouldBeChecked == CheckBox.checked){ Matches++; } else{ Feedback = I[QNum][3][ANum][1]; } } //Add the hit readout Feedback = Matches + ' / ' + I[QNum][3].length + '<br />' + Feedback; if (Matches == I[QNum][3].length){ //It's right CalculateMultiSelQuestionScore(QNum); //New for 6.2.2.0 var QsDone = CheckQuestionsCompleted(); if (ContinuousScoring == true){ CalculateOverallScore(); if ((ContinuousScoring == true)||(Finished == true)){ Feedback += '<br />' + YourScoreIs + ' ' + Score + '%.' + '<br />' + QsDone; WriteToInstructions(YourScoreIs + ' ' + Score + '%.' + '<br />' + QsDone); } else{ WriteToInstructions(QsDone); } } } else{ //It's wrong -- Remove any previous score unless exercise is finished (6.0.3.8+) if (Finished == false){ WriteToInstructions(strInstructions); } } //Show the feedback ShowMessage(Feedback); //Check whether all questions are now done CheckFinished(); } function CalculateMultiSelQuestionScore(QNum){ var Tries = State[QNum][2]; var TotAns = State[QNum][1].length; //Make sure it's not already complete if (State[QNum][0] < 0){ State[QNum][0] = (TotAns - (Tries-1)) / TotAns; if (State[QNum][0] < 0){ State[QNum][0] = 0; } } } function CalculateOverallScore(){ var TotalWeighting = 0; var TotalScore = 0; for (var QNum=0; QNum<State.length; QNum++){ if (State[QNum] != null){ if (State[QNum][0] > -1){ TotalWeighting += I[QNum][0]; TotalScore += (I[QNum][0] * State[QNum][0]); } } } if (TotalWeighting > 0){ Score = Math.floor((TotalScore/TotalWeighting)*100); } else{ //if TotalWeighting is 0, no questions so far have any value, so //no penalty should be shown. Score = 100; } } //New for 6.2.2.0 function CheckQuestionsCompleted(){ if (ShowCompletedSoFar == false){return '';} var QsCompleted = 0; for (var QNum=0; QNum<State.length; QNum++){ if (State[QNum] != null){ if (State[QNum][0] >= 0){ QsCompleted++; } } } //Fixes for 6.2.2.2 if (QsCompleted >= QArray.length){ return ExerciseCompleted; } else{ return CompletedSoFar + ' ' + QsCompleted + '/' + QArray.length + '.'; } } function CheckFinished(){ var FB = ''; var AllDone = true; for (var QNum=0; QNum<State.length; QNum++){ if (State[QNum] != null){ if (State[QNum][0] < 0){ AllDone = false; } } } if (AllDone == true){ //Report final score and submit if necessary CalculateOverallScore(); FB = YourScoreIs + ' ' + Score + '%.'; if (ShowCorrectFirstTime == true){ var CFT = 0; for (QNum=0; QNum<State.length; QNum++){ if (State[QNum] != null){ if (State[QNum][0] >= 1){ CFT++; } } } FB += '<br />' + CorrectFirstTime + ' ' + CFT + '/' + QsToShow; } //New for 6.2.2.0 FB += '<br />' + ExerciseCompleted; WriteToInstructions(FB); Finished == true; TimeOver = true; Locked = true; Finished = true; Detail = '<?xml version="1.0"?><hpnetresult><fields>'; for (QNum=0; QNum<State.length; QNum++){ if (State[QNum] != null){ if (State[QNum][5].length > 0){ Detail += '<field><fieldname>Question #' + (QNum+1) + '</fieldname><fieldtype>question-tracking</fieldtype><fieldlabel>Q ' + (QNum+1) + '</fieldlabel><fieldlabelid>QuestionTrackingField</fieldlabelid><fielddata>' + State[QNum][5] + '</fielddata></field>'; } } } Detail += '</fields></hpnetresult>'; setTimeout('Finish()', SubmissionTimeout); } } //--> //]]> </script> </head> <body onload="StartUp()" id="TheBody" > <!-- BeginTopNavButtons --> <div class="NavButtonBar" id="TopNavBar"> <button class="NavButton" onfocus="NavBtnOver(this)" onblur="NavBtnOut(this)" onmouseover="NavBtnOver(this)" onmouseout="NavBtnOut(this)" onmousedown="NavBtnDown(this)" onmouseup="NavBtnOut(this)" onclick="history.back(); return false;"><=</button> </div> <!-- EndTopNavButtons --> <div class="Titles"> <h2 class="ExerciseTitle">Quiz : Le jeu de la mort</h2> <h3 class="ExerciseSubtitle">Regardez la <img src="/icons/icon_linkextern.gif" alt="" title="" width="12" height="9"> <a href="http://www.lexpress.fr/culture/tele/le-jeu-de-la-mort-extrait_855477.html" target="_blank" title="vidéo 2">vidéo</a> (33 MO) sur le <i>Jeu de la mort</i>. Puis répondez aux questions suivantes. <br>Attention ! S'il y a plusieurs bonnes réponses, vous devez les trouver toutes !</h3> </div> <div id="InstructionsDiv" class="StdDiv"> <div id="Instructions"><br /></div> </div> <div id="MainDiv" class="StdDiv"> <div id="QNav" class="QuestionNavigation"> <p style="text-align: right;"> <button id="ShowMethodButton" class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOver(this)" onclick="ShowHideQuestions(); return false;">Afficher toutes les questions</button> </p> <div id="OneByOneReadout"> <button id="PrevQButton" class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOver(this)" onclick="ChangeQ(-1); return false;"><=</button> <span id="QNumReadout" class="QNum"> </span> <button id="NextQButton" class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOver(this)" onclick="ChangeQ(1); return false;">=></button> <br /> </div> </div> <ol class="QuizQuestions" id="Questions"> <li class="QuizQuestion" id="Q_0" style="display: none;"><div class="QuestionText">Les émissions des chaînes commerciales utilisent</div><ol class="MCAnswers"><li id="Q_0_0"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_0_0_Btn" onclick="CheckMCAnswer(0,0,this)"> ? </button> l'humiliation, la cruauté et la mort</li><li id="Q_0_1"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_0_1_Btn" onclick="CheckMCAnswer(0,1,this)"> ? </button> l'humiliation, la violence et la cruauté</li><li id="Q_0_2"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_0_2_Btn" onclick="CheckMCAnswer(0,2,this)"> ? </button> l'humiliation, la violence et des situations extrêmes</li></ol></li> <li class="QuizQuestion" id="Q_1" style="display: none;"><div class="QuestionText">Jusqu'où peut aller la télé ? Le présentateur se demande si on peut...</div><ol class="MSelAnswers"><li id="Q_1_0"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_1_0_Chk" class="MSelCheckbox" />franchir la limite de l'interdit absolu</div></form></li><li id="Q_1_1"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_1_1_Chk" class="MSelCheckbox" />interdire absolument la mise à mort</div></form></li><li id="Q_1_2"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_1_2_Chk" class="MSelCheckbox" />montrer la mise à mort comme divertissement</div></form></li><li id="Q_1_3"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_1_3_Chk" class="MSelCheckbox" />disséquer des cadavres comme divertissement</div></form></li></ol><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" onclick="CheckMultiSelAnswer(1)">Correction</button></li> <li class="QuizQuestion" id="Q_2" style="display: none;"><div class="QuestionText">Une équipe de scientifiques a préparé...</div><ol class="MSelAnswers"><li id="Q_2_0"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_2_0_Chk" class="MSelCheckbox" />un débat pluridisciplinaire à la télé</div></form></li><li id="Q_2_1"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_2_1_Chk" class="MSelCheckbox" />une expérience pendant une année</div></form></li><li id="Q_2_2"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_2_2_Chk" class="MSelCheckbox" />un jeu télévisé appelé « La zone Xtrême »</div></form></li></ol><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" onclick="CheckMultiSelAnswer(2)">Correction</button></li> <li class="QuizQuestion" id="Q_3" style="display: none;"><div class="QuestionText">Les fils électriques dans le caisson du questionné servent à...</div><ol class="MCAnswers"><li id="Q_3_0"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_3_0_Btn" onclick="CheckMCAnswer(3,0,this)"> ? </button> lui envoyer des « châtiments »</li><li id="Q_3_1"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_3_1_Btn" onclick="CheckMCAnswer(3,1,this)"> ? </button> envoyer des messages au public</li><li id="Q_3_2"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_3_2_Btn" onclick="CheckMCAnswer(3,2,this)"> ? </button> empêcher efficacement le questionné de partir</li><li id="Q_3_3"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_3_3_Btn" onclick="CheckMCAnswer(3,3,this)"> ? </button> écouter les réactions du public</li></ol></li> <li class="QuizQuestion" id="Q_4" style="display: none;"><div class="QuestionText">Le questionné doit...</div><ol class="MCAnswers"><li id="Q_4_0"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_4_0_Btn" onclick="CheckMCAnswer(4,0,this)"> ? </button> trouver 27 associations de mots</li><li id="Q_4_1"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_4_1_Btn" onclick="CheckMCAnswer(4,1,this)"> ? </button> mémoriser 27 associations de mots</li><li id="Q_4_2"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_4_2_Btn" onclick="CheckMCAnswer(4,2,this)"> ? </button> corriger une liste de 27 associations de mots</li></ol></li> <li class="QuizQuestion" id="Q_5" style="display: none;"><div class="QuestionText">Les spectateurs poussent un cri parce que...</div><ol class="MCAnswers"><li id="Q_5_0"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_5_0_Btn" onclick="CheckMCAnswer(5,0,this)"> ? </button> le questionné ne répond pas</li><li id="Q_5_1"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_5_1_Btn" onclick="CheckMCAnswer(5,1,this)"> ? </button> le questionneur lui inflige un électrochoc de 380 volts</li><li id="Q_5_2"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_5_2_Btn" onclick="CheckMCAnswer(5,2,this)"> ? </button> le questionné sait tout</li></ol></li> <li class="QuizQuestion" id="Q_6" style="display: none;"><div class="QuestionText">L'animatrice Tania Young...</div><ol class="MCAnswers"><li id="Q_6_0"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_6_0_Btn" onclick="CheckMCAnswer(6,0,this)"> ? </button> enjoint au questionné qui veut arrêter qu'il doit continuer</li><li id="Q_6_1"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_6_1_Btn" onclick="CheckMCAnswer(6,1,this)"> ? </button> enjoint au questionneur qui veut arrêter qu'il doit continuer</li></ol></li> <li class="QuizQuestion" id="Q_7" style="display: none;"><div class="QuestionText">M. Beauvois, psychologue social, dit que les questionneurs...</div><ol class="MSelAnswers"><li id="Q_7_0"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_7_0_Chk" class="MSelCheckbox" />ont signé un contrat</div></form></li><li id="Q_7_1"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_7_1_Chk" class="MSelCheckbox" />savent qu'ils peuvent exécuter le questionné</div></form></li><li id="Q_7_2"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_7_2_Chk" class="MSelCheckbox" />n'oublient pas leurs conceptions</div></form></li><li id="Q_7_3"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_7_3_Chk" class="MSelCheckbox" />adoptent les conceptions de l'animatrice</div></form></li></ol><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" onclick="CheckMultiSelAnswer(7)">Correction</button></li> <li class="QuizQuestion" id="Q_8" style="display: none;"><div class="QuestionText">L'animatrice dit aux questionneurs...</div><ol class="MSelAnswers"><li id="Q_8_0"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_8_0_Chk" class="MSelCheckbox" />qu'ils sont les maîtres du jeu</div></form></li><li id="Q_8_1"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_8_1_Chk" class="MSelCheckbox" />qu'ils perdent tout s'ils continuent</div></form></li><li id="Q_8_2"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_8_2_Chk" class="MSelCheckbox" />qu'ils perdent tout s'ils arrêtent</div></form></li></ol><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" onclick="CheckMultiSelAnswer(8)">Correction</button></li> <li class="QuizQuestion" id="Q_9" style="display: none;"><div class="QuestionText">Avec chaque poussée de manette, les questionneurs...</div><ol class="MCAnswers"><li id="Q_9_0"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_9_0_Btn" onclick="CheckMCAnswer(9,0,this)"> ? </button> sont de plus en plus poussés vers l'obéissance</li><li id="Q_9_1"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_9_1_Btn" onclick="CheckMCAnswer(9,1,this)"> ? </button> sont de plus en plus poussés vers l'engagement pour les questionnés</li><li id="Q_9_2"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_9_2_Btn" onclick="CheckMCAnswer(9,2,this)"> ? </button> s'assurent un engagement dans la chaîne de télé</li></ol></li> <li class="QuizQuestion" id="Q_10" style="display: none;"><div class="QuestionText">La dame de l'équipe scientifique trouve frappant que...</div><ol class="MCAnswers"><li id="Q_10_0"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_10_0_Btn" onclick="CheckMCAnswer(10,0,this)"> ? </button> la pensée des questionneurs est obturée parce qu'ils sont au service de l'animatrice</li><li id="Q_10_1"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_10_1_Btn" onclick="CheckMCAnswer(10,1,this)"> ? </button> les questionneurs font ce qu'ils pensent qu'on attend d'eux</li><li id="Q_10_2"><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" id="Q_10_2_Btn" onclick="CheckMCAnswer(10,2,this)"> ? </button> les questionneurs attendent les injonctions de l'animatrice</li></ol></li> <li class="QuizQuestion" id="Q_11" style="display: none;"><div class="QuestionText">Les questionneurs...</div><ol class="MSelAnswers"><li id="Q_11_0"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_11_0_Chk" class="MSelCheckbox" />rient quand ils envoient une décharge de 80 volts</div></form></li><li id="Q_11_1"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_11_1_Chk" class="MSelCheckbox" />perdent le contrôle au-delà de 80 volts et ne veulent pas continuer</div></form></li><li id="Q_11_2"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_11_2_Chk" class="MSelCheckbox" />perdent le contrôle au-delà de 80 volts et veulent continuer</div></form></li><li id="Q_11_3"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_11_3_Chk" class="MSelCheckbox" />nient les supplications du questionné Jean-Pierre</div></form></li><li id="Q_11_4"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_11_4_Chk" class="MSelCheckbox" />acceptent l'autorité de la télé</div></form></li></ol><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" onclick="CheckMultiSelAnswer(11)">Correction</button></li> <li class="QuizQuestion" id="Q_12" style="display: none;"><div class="QuestionText">Selon M. Beauvois, les publicités, les séries, les jeux télévisés et les talkshows...</div><ol class="MSelAnswers"><li id="Q_12_0"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_12_0_Chk" class="MSelCheckbox" />détruisent les pensées et les comportements des masses de spectateurs</div></form></li><li id="Q_12_1"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_12_1_Chk" class="MSelCheckbox" />produisent un totalitarisme</div></form></li><li id="Q_12_2"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_12_2_Chk" class="MSelCheckbox" />sont les émissions préférées des masses de spectateurs</div></form></li></ol><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" onclick="CheckMultiSelAnswer(12)">Correction</button></li> <li class="QuizQuestion" id="Q_13" style="display: none;"><div class="QuestionText">Pour M. Beauvois,le totalitarisme de la télé est un totalitarisme tranquille...</div><ol class="MSelAnswers"><li id="Q_13_0"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_13_0_Chk" class="MSelCheckbox" />parce qu'il n'est pas violent (« On ne nous tape pas dessus »)</div></form></li><li id="Q_13_1"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_13_1_Chk" class="MSelCheckbox" />parce qu'il ne met pas les gens en prison</div></form></li><li id="Q_13_2"><form method="post" action="" onsubmit="return false;"><div><input type="checkbox" id="Q_13_2_Chk" class="MSelCheckbox" />parce qu'on peut être tranquille face à ce totalitarisme</div></form></li></ol><button class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" onclick="CheckMultiSelAnswer(13)">Correction</button></li></ol> </div> <div class="Feedback" id="FeedbackDiv"> <div class="FeedbackText" id="FeedbackContent"></div> <button id="FeedbackOKButton" class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" onclick="HideFeedback(); return false;"> OK </button> </div> <!-- BeginBottomNavButtons --> <div class="NavButtonBar" id="BottomNavBar"> <button class="NavButton" onfocus="NavBtnOver(this)" onblur="NavBtnOut(this)" onmouseover="NavBtnOver(this)" onmouseout="NavBtnOut(this)" onmousedown="NavBtnDown(this)" onmouseup="NavBtnOut(this)" onclick="history.back(); return false;"><=</button> </div> <!-- EndBottomNavButtons --> <!-- BeginSubmissionForm --> <!-- EndSubmissionForm --> </body> </html>